about meHi, my name is Stefano De Petris. I'm a Game Design student, currently finalizing the third year of my education. My main focus are Gameplay Design & Combat Design. So far, I have developed nine games, in the process of which I have worked as Game Designer, Combat Designer, Lead Designer and Tech Designer. What I love about my profession, is having the chance and challenge to work on a team of highly creative professionals and develop amazing games that will entertain people and provide fun interactive experiences. By doing this, I aim to give back all the joy the gaming industry has given me ever since I can remember.
Whether I'm designing, implementing enemies, working on game feel or developing mechanics, the player's experience is my top priority. HERE YOU CAN FIND MY CV |
SKILLS & KNOWLEDGE
Communication
Communicating information to producers, team leads and fellow co-workers. Also facilitating a better communication in between all parties involved. |
Version Control
Experience with using Perforce, Jira, SVN and Github. |
Office 365
Experienced with a big range in the office package including PowerPoint, Word, Excel and Outlook. |
Adobe Suite
Highly experienced with Illustrator, InDesign and Lightroom. Basic to advanced knowledge in Photoshop. |
Grill Master
Advanced and professional knowledge on preparing, cooking and serving meat and the correct usage of a grill |
Photography
Advance knowledge on photography and editing pictures with Lightroom. |
Game Engines
Advanced level of experience on Unreal Engine 4 Basic understanding of Unity, GameMaker and The Divine Engine (Divinity Original Sin 2 Engine). |
Illustration
Basic to advanced knowledge on manual and digital illustration. |
Graphic Design
Advanced to expert knowledge on Graphic Design, specially on Editorial Design and Logo Design. Did a three years degree on Graphics Design due to my passion for anything Design related. |
Languages
B2 level on English C2 level on Spanish B1 level on Italian |